Used classes for DOM handling of different shapes
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@ -1,16 +1,8 @@
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// js/canvasManager.js
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let backgroundCanvas;
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let lastShapesArray = [];
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import { Circle } from './shapes/Circle';
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import { Triangle } from './shapes/Triangle';
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const SVG_NS = "http://www.w3.org/2000/svg";
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/**
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* Renders all shapes into an SVG container
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* @param {SVGElement} container
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* @param {Array} shapesArray
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* @param {Array} patches
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*/
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export function createOrUpdateShapes(container, shapesArray, patches = []) {
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if (!container || !(container instanceof SVGElement)) {
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return;
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@ -20,7 +12,6 @@ export function createOrUpdateShapes(container, shapesArray, patches = []) {
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const patchArray = patches?.patches || patches || [];
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if (!Array.isArray(patchArray)) {
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console.warn("Expected patches to be an array, got:", typeof patchArray, patchArray);
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// Fall back to full redraw
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patches = [];
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}
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@ -32,18 +23,10 @@ export function createOrUpdateShapes(container, shapesArray, patches = []) {
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}
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// Draw all shapes
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shapesArray.forEach(shape => {
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let element;
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if (shape.type === "circle") {
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element = document.createElementNS(SVG_NS, "circle");
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element.id = shape.id;
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updateCircleAttributes(element, shape);
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} else if (shape.type === "triangle") {
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element = document.createElementNS(SVG_NS, "polygon");
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element.id = shape.id;
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updateTriangleAttributes(element, shape);
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}
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if (element) {
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shapesArray.forEach(shapeData => {
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const shape = createShapeInstance(shapeData);
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if (shape) {
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const element = shape.createSVGElement();
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container.appendChild(element);
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}
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});
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@ -52,38 +35,25 @@ export function createOrUpdateShapes(container, shapesArray, patches = []) {
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// Process patches
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patchArray.forEach(patch => {
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// Check if this patch affects the shapes array
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if (patch.path[0] === 'shapes') {
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if (patch.action === 'put') {
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const shapeIndex = patch.path[1];
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const shape = shapesArray[shapeIndex];
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const shapeData = shapesArray[shapeIndex];
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if (!shapeData) return;
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const shape = createShapeInstance(shapeData);
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if (!shape) return;
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let element = document.getElementById(shape.id);
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let element = document.getElementById(shapeData.id);
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if (!element) {
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// Create new element
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if (shape.type === "circle") {
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element = document.createElementNS(SVG_NS, "circle");
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element.id = shape.id;
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updateCircleAttributes(element, shape);
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} else if (shape.type === "triangle") {
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element = document.createElementNS(SVG_NS, "polygon");
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element.id = shape.id;
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updateTriangleAttributes(element, shape);
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}
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if (element) {
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element = shape.createSVGElement();
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container.appendChild(element);
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}
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} else {
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// Update existing element
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if (shape.type === "circle") {
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updateCircleAttributes(element, shape);
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} else if (shape.type === "triangle") {
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updateTriangleAttributes(element, shape);
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}
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shape.updateAttributes(element);
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}
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} else if (patch.action === 'del') {
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// Shape removed
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const element = document.getElementById(patch.path[1]);
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if (element) {
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container.removeChild(element);
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@ -93,50 +63,15 @@ export function createOrUpdateShapes(container, shapesArray, patches = []) {
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});
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}
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function updateSpecificAttribute(element, shape, path) {
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if (shape.type === "circle") {
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switch (path[path.length - 1]) {
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case 'x':
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element.setAttributeNS(null, "cx", shape.x);
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break;
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case 'y':
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element.setAttributeNS(null, "cy", shape.y);
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break;
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case 'radius':
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element.setAttributeNS(null, "r", shape.radius);
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break;
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case 'color':
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element.setAttributeNS(null, "fill", shape.color || "black");
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break;
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}
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} else if (shape.type === "triangle") {
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if (path.includes('coordinates')) {
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const points = shape.coordinates
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.map(p => `${p.x},${p.y}`)
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.join(" ");
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element.setAttributeNS(null, "points", points);
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} else if (path.includes('color')) {
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element.setAttributeNS(null, "fill", shape.color || "black");
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}
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function createShapeInstance(shapeData) {
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switch (shapeData.type) {
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case "circle":
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return new Circle(shapeData.id, shapeData.x, shapeData.y, shapeData.radius, shapeData.color);
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case "triangle":
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return new Triangle(shapeData.id, shapeData.coordinates, shapeData.color);
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default:
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console.warn(`Unknown shape type: ${shapeData.type}`);
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return null;
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}
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}
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function updateCircleAttributes(element, shape) {
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element.setAttributeNS(null, "cx", shape.x);
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element.setAttributeNS(null, "cy", shape.y);
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element.setAttributeNS(null, "r", shape.radius);
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element.setAttributeNS(null, "fill", shape.color || "black");
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element.setAttributeNS(null, "stroke", "black");
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element.setAttributeNS(null, "stroke-width", "1");
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}
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function updateTriangleAttributes(element, shape) {
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const points = shape.coordinates
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.map(p => `${p.x},${p.y}`)
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.join(" ");
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element.setAttributeNS(null, "points", points);
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element.setAttributeNS(null, "fill", shape.color || "black");
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element.setAttributeNS(null, "stroke", "black");
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element.setAttributeNS(null, "stroke-width", "1");
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}
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@ -83,7 +83,7 @@ export function addTriangle(x1, y1, x2, y2, x3, y3) {
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coordinates: [
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{ x: x1, y: y1 },
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{ x: x2, y: y2 },
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{ x: x3, y: y3 },
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{ x: x3, y: y3 }
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],
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color: "blue"
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});
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@ -102,8 +102,26 @@ export function moveShape(shapeId, newX, newY) {
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// TODO faster implementation than for loop
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for (let i = 0; i < doc.shapes.length; i++) {
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if (doc.shapes[i].id === Number(shapeId)) {
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if (doc.shapes[i].type === "circle") {
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doc.shapes[i].x = newX;
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doc.shapes[i].y = newY;
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} else if (doc.shapes[i].type === "triangle") {
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// Calculate the current center
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const center = {
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x: doc.shapes[i].coordinates.reduce((sum, p) => sum + p.x, 0) / 3,
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y: doc.shapes[i].coordinates.reduce((sum, p) => sum + p.y, 0) / 3
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};
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// Calculate the movement delta
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const dx = newX - center.x;
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const dy = newY - center.y;
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// Move all points
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doc.shapes[i].coordinates = doc.shapes[i].coordinates.map(p => ({
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x: p.x + dx,
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y: p.y + dy
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}));
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}
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break;
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}
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}
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22
src/shapes/Circle.js
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22
src/shapes/Circle.js
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@ -0,0 +1,22 @@
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import { Shape } from './Shape';
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export class Circle extends Shape {
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constructor(id, x, y, radius, color = "red") {
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super(id, "circle", color);
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this.x = x;
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this.y = y;
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this.radius = radius;
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}
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getSVGElementType() {
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return "circle";
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}
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updateAttributes(element) {
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element.setAttributeNS(null, "cx", this.x);
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element.setAttributeNS(null, "cy", this.y);
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element.setAttributeNS(null, "r", this.radius);
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element.setAttributeNS(null, "fill", this.color);
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}
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}
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29
src/shapes/Shape.js
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29
src/shapes/Shape.js
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@ -0,0 +1,29 @@
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const SVG_NS = "http://www.w3.org/2000/svg";
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export class Shape {
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constructor(id, type, color = "black") {
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this.id = id;
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this.type = type;
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this.color = color;
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}
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createSVGElement() {
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const element = document.createElementNS(SVG_NS, this.getSVGElementType());
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element.id = this.id;
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this.updateAttributes(element);
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return element;
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}
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// Abstract methods
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getSVGElementType() {
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throw new Error("Must be implemented by derived class");
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}
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// this update also takes care of movements. The actual movement is done in documentManager.js
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updateAttributes(element) {
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throw new Error("Must be implemented by derived class");
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}
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move(newX, newY) {
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throw new Error("Must be implemented by derived class");
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}
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}
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22
src/shapes/Triangle.js
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22
src/shapes/Triangle.js
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import { Shape } from './Shape';
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export class Triangle extends Shape {
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constructor(id, coordinates, color = "blue") {
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super(id, "triangle", color);
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this.coordinates = coordinates;
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}
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getSVGElementType() {
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return "polygon";
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}
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updateAttributes(element) {
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const points = this.coordinates
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.map(p => `${p.x},${p.y}`)
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.join(" ");
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element.setAttributeNS(null, "points", points);
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element.setAttributeNS(null, "fill", this.color);
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}
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}
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